![]() Stage: Comical, the music for some of the Sand Canyon stages, is so playful that it's no surprise that it has become something of a music fad.From Kirby's Dream Land 3, The Last Iceberg starts out with some spooky synths until it suddenly launches into in awesome song with a blaring, sirenlike synth, pounding beats, catchy bass, and back-and-forth mood shifts from eerie and dramatic to awesome once again.The ending theme is simple, but beautiful."Real Dark Matter", the theme for the second phase, is epic as well it feels as the track itself is being "unmasked" and taking on a new form as Dark Matter itself is. The battle against Dark Matter's first form has a catchy theme, though it takes on a darker tone the regular boss theme to show that Dark Matter is a more fearsome foe. ![]() It's as tense as you'd expect a boss theme to be. Kirby's Dream Land 2's Boss Theme is impressive, too.The themes of Big Forest, a bright and upbeat tune, the more dramatic theme of Coo the Owl, Cloudy Park, a calm song with a charming melody accompanying it, and Dark Castle, which is pretty appropriate for a final stage in its more high-stakes feel, are some favorites."A New Wind for Tomorrow" from Super Star was taken from the original Kirby's Dream Land ( as was everything else about Spring Breeze), and, believe it or not, it sounds equal in terms of awesomeness, even in tiny 8-bit MIDI synth.Even better, it reappears in Dream Land 2, unchanged from the previous game. It sounds surprisingly very climactic, so much so that it manages to perfectly suit a battle between a puffball and a royally-garbed penguin in a wrestling ring. The original 8-bit version of the King Dedede theme, which came to evolve as the games did as well.It has been used in Super Star in its normal usage (which makes it even bubblier due to the updated instrumentation) and was also remixed as the Grape Garden theme in Kirby's Adventure. Bubbly Clouds, the fourth stage track, is about as calm as the type of level it plays in.It has been used in Super Star, both in its normal usage and remixed as the serene Rest Area music, later used in SSBM. Float Islands, the third stage track, is appropriate for a day out on the beach.The original version is already somewhat menacing, but the Dyna Blade version is much more orchestral and dramatic. Castle Lololo, the second stage track, while not as famous as Green Greens, has seen a surge in usage as Dyna Blade's theme, such as in Air Ride and Super Star Ultra though that much harsher version was first used in the recap of Kirby: Right Back at Ya!'s final episode ("Fright to the Finish"), of the next-to-last episode ("Combat Kirby").No matter what version you listen to, it's bright and cheerful all the same. Most games in the series have some version of it, such as Kirby's Adventure / Nightmare in Dream Land and Super Star, as well was Ultra. Green Greens, the first stage track, and basically the theme tune of the series.
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